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A Different Oil Conquest Experience... |
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Oil Conquest Server 2 is a free, 100% persistant browser based game with an easy to use User Interface, that never ends. That's right, no rounds, just a run of the mill infinite tick browser based game. But hey, it's just as fun as the original! And you can easily merge your other account onto this server. Click One of the Thumbnails below to get a quick peek at Oil Conquest. |
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So what are you waiting for? Enlist An Account today! |
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New Features & Updates!
Message Notification Settings: You can now change the blinking 'X Unread Messages' link to a bold red one.
War Turns: After a majority vote, you now start with 12 turns. Chemical strikes now cost 18 turns, and Nuclear Attacks cost 22 turns.
Artillery Barrage Updates: The arty barrages have received a big update - now each arty strike has a set damage rate of a random whole number between 7 and 10. Additionally, the bug with negative infrastructure should have been fixed. Finally, now there is a random loss of artillery on each attack (number of arty sent / 8, rounded up).
These changes were suggested by folks on the forums, and via the survey. Hopefully this well help make wars more balanced.
War Turns: After a majority vote, you now start with 12 turns. Chemical strikes now cost 18 turns, and Nuclear Attacks cost 22 turns.
Artillery Barrage Updates: The arty barrages have received a big update - now each arty strike has a set damage rate of a random whole number between 7 and 10. Additionally, the bug with negative infrastructure should have been fixed. Finally, now there is a random loss of artillery on each attack (number of arty sent / 8, rounded up).
These changes were suggested by folks on the forums, and via the survey. Hopefully this well help make wars more balanced.
>> News Archive
